11/29/2023 0 Comments Pac man partyIf a round has been going on for a long period of time, the Map 256 Glitch will begin manifesting itself from the outer edges of the maze. A player ghost is unaffected by enemy ghosts and the Power Pellet. If a ghost-turned Pac-Man catches another player, the roles are reversed turning the Ghost back into Pac-Man, and vice-versa. When a player becomes a ghost, they lose the ability to eat Pac-Dots but still retain the speed they had when they were a Pac-Man. When a player is eaten, they will become a ghost. Muzzle: The player is unable to eat Pac-Dots or Power Pellets for the duration of the effect.Bait: The player is vulnerable to be eaten by other players (even without a power pellet) for the duration of the effect.The player is still able to gain speed through Pac-Dots while the effect is going on. Slow: The player's speed is lowered for the duration of the effect.Inverted controls: The player's controls are inverted for the duration of the effect.The green ghost, known as " Itchy", will spawn in similarly to a Power Pellet, but having the opposite effect giving the player one of four bad effects, which make the player temporarily vulnerable in some way. The red one, Blinky, acts as a classic Pac-Man ghost - chasing a player until they are caught, either by itself or another player. The eater will eat any player and NPC ghosts, but act normal to other players. Anyone caught in the smoke clouds left behind (except the eater) will either be turned into a ghost or stunned. Air Strike: Missiles will rain down from the sky.The laser is stopped by walls and is always completely straight. L.A.Z.E.R: A laser will shoot from the player's face, zapping other players and ghosts if they stay in its path too long.(In older versions, the field grew larger by time.) Electric Field: The player gains a circular electric field around them which zaps other Pac-Men and ghosts.(Prior to the addition of Electric Field and L.A.S.E.R, players without and with this power-up could eat any ghost.) Energizer: The player gains a rainbow hue, along with increased movement speed and the power to eat other players and ghosts.Once the pellet is eaten, it will give the eater one of a total of four temporary powers (possibly less depending on the settings set by the player), including: A player at basic speed is not fast enough to grab the pellet but once their speed is raised to around half of the bar, they are fast enough to grab it. The last Pac-Man standing by the end of the round is the winner.Įventually, a Power Pellet will spawn somewhere in the maze, moving away from players who try to grab it. When all of the Pac-Dots are eaten on screen, they all immediately regenerate, allowing for more ways of gaining speed. After a certain amount of Pac-Dots are eaten, the player will gain max speed. When a player eats a Pac-Dot, they will speed up. The four players are put into a maze with Pac-Dots scattered all over. Each mode has the same basic gameplay for matches. Ranks are reset after each calendar month, but the players final rank from the last month will give a boost for the new month. As the player wins matches, their rank will go up. In both of these modes, the settings are customizable (such as maze themes, power-pellet abilities, NPC ghosts, etc.) The third Game mode is Battle Arena, in which the player is thrown into a random online room with randomized settings. In "Party", you can either create or join a party online using a code. In "Quick Play", you can add controllers to play locally or alternatively add Pac-Bots to act as players. There are 3 types of gameplay, with slight variations between them.
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